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Topic: CS:S

The new items published under this topic are as follows.

    12345   >

  Counter Strike Source Update Released  
 
Posted by: GD-Borgon Thursday, March 02, 2006 - 03:28 AM
An update to Counter-Strike: Source has been released. The update will be applied automatically when your Steam client is restarted. The specific changes include:

Counter-Strike: Source:

-Added Leet and SAS player models
-Fixed players being able to run up very steep slopes for short distances
-Fixed low-violence models not animating properly

CS:S
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  Steam News Update - SAS, Leet Krew - Screen Shots  
 
Posted by: GD-Borgon Sunday, February 05, 2006 - 11:06 PM
CS:S "We mentioned last week that we'd be giving people a sneak peek at the two new models coming to Counter-Strike: Source this month, and hopefully these don't disappoint. Here are the new SAS and Leet Crew posing for the camera."

Click the below links to view the screen shots:

SAS

Leet Krew

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  Counter Strike Source Update Released  
 
Posted by: GD-Borgon Thursday, February 02, 2006 - 05:16 PM
An update to Counter-Strike: Source has been released. The update will be applied automatically when your Steam client is restarted. The specific change is:

Counter-Strike: Source:

-The grasses and shrubs in cs_compound and de_port have been restored to their original state


CS:S
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  Steam News Update - SAS, Leet Krew Screens Soon  
 
Posted by: GD-Borgon Tuesday, January 31, 2006 - 05:49 PM
CS:S "In Feburary we'll be releasing two more Counter-Strike: Source player models. Those will be the Leet Krew and SAS, one for each side in the game. They should be ready for a screenshot next week."

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  CS Source Update Released, cs_militia  
 
Posted by: GD-Borgon Thursday, January 19, 2006 - 02:11 PM
Updates to Counter-Strike: Source and the Source Engine have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Counter-Strike: Source:

-Added cs_militia with High Dynamic Range (HDR) lighting
-Fixed player name crash exploit
-Fixed rare visibility issue near portals such as doorways and windows
-Fixed a bug that occasionally resulted in doors becoming stuck closed
-Fixed animation issue with shotgun reloads interrupting fire animations
-Fixed bug where footsteps sometimes sounded for crouched players on stairs or slopes (they no longer do)
-Fixed buy menu locking up if keypad Enter is bound to "buymenu"
-Detail props sway in the breeze now
-Underwater observers no longer play drowning damage sounds
-Hostages can open doors and step up onto ledges/stairs now
-Hostages and Bots obey NAV_MESH_NO_HOSTAGES

Source Engine:
-Added FCVAR_CHEAT to some cvars in the materials system

CS:S
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